URuntimeVirtualTexture::GetCompressTextures

Get if this virtual texture uses compressed texture formats.

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Windows

macOS

Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/VT/RuntimeVirtualTexture.h

Include

#include "VT/RuntimeVirtualTexture.h"

Syntax

bool GetCompressTextures() const

Remarks

Get if this virtual texture uses compressed texture formats.