URuntimeVirtualTexture::GetLayerCount

Returns number of texture layers in the virtual texture

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macOS

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/VT/RuntimeVirtualTexture.h

Include

#include "VT/RuntimeVirtualTexture.h"

Source

/Engine/Source/Runtime/Engine/Private/VT/RuntimeVirtualTexture.cpp

Syntax

int32 GetLayerCount() const

Remarks

Returns number of texture layers in the virtual texture