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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/VT/RuntimeVirtualTexture.h |
Include |
#include "VT/RuntimeVirtualTexture.h" |
Source |
/Engine/Source/Runtime/Engine/Private/VT/RuntimeVirtualTexture.cpp |
static int32 GetLayerCount
(
ERuntimeVirtualTextureMaterialType InMaterialType
)
Returns number of texture layers in the virtual texture of a given material type