URuntimeVirtualTexture::GetLayerFormat

Returns the texture format for the virtual texture layer

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macOS

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/VT/RuntimeVirtualTexture.h

Include

#include "VT/RuntimeVirtualTexture.h"

Source

/Engine/Source/Runtime/Engine/Private/VT/RuntimeVirtualTexture.cpp

Syntax

EPixelFormat GetLayerFormat
(
    int32 LayerIndex
) const

Remarks

Returns the texture format for the virtual texture layer