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Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/VT/RuntimeVirtualTexture.h |
Include |
#include "VT/RuntimeVirtualTexture.h" |
Source |
/Engine/Source/Runtime/Engine/Private/VT/RuntimeVirtualTexture.cpp |
void InitResource
(
IVirtualTexture * InProducer,
FVTProducerDescription const & InProducerDesc
)
Initialize the render resources. This kicks off render thread work.