URuntimeVirtualTexture::Release

Release the resources for this object This will need to be called if our producer becomes stale and we aren't doing a full reinit with a new producer.

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/VT/RuntimeVirtualTexture.h

Include

#include "VT/RuntimeVirtualTexture.h"

Source

/Engine/Source/Runtime/Engine/Private/VT/RuntimeVirtualTexture.cpp

Syntax

void Release()

Remarks

Release the resources for this object This will need to be called if our producer becomes stale and we aren't doing a full reinit with a new producer.