AWorldPartitionHLOD::EndPlay

Overridable function called whenever this actor is being removed from a level

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Override Hierarchy

AActor::EndPlay()

AWorldPartitionHLOD::EndPlay()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/WorldPartition/HLOD/HLODActor.h

Include

#include "WorldPartition/HLOD/HLODActor.h"

Source

/Engine/Source/Runtime/Engine/Private/WorldPartition/HLOD/HLODActor.cpp

Syntax

virtual void EndPlay
(
    const EEndPlayReason::Type EndPlayReason
)

Remarks

Overridable function called whenever this actor is being removed from a level