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| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/WorldPartition/WorldPartitionSubsystem.h |
Include |
#include "WorldPartition/WorldPartitionSubsystem.h" |
class UWorldPartitionSubsystem : public UTickableWorldSubsystem
Name | Description | |
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UWorldPartitionSubsystem() |
Name | Description | ||
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DumpStreamingSources ( |
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IsStreamingCompleted ( |
Name | Description | ||
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PostInitialize() |
Called once all UWorldSubsystems have been initialized |
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UpdateStreamingState() |
Updates sub-system required streaming levels (called by world's UpdateStreamingState function) |
Name | Description | ||
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Deinitialize() |
Implement this for deinitialization of instances of the system |
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ShouldCreateSubsystem ( |
Override to control if the Subsystem should be created at all. |
Name | Description | ||
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IsTickableInEditor() |
Used to determine whether the object should be ticked in the editor. |
Name | Description | ||
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GetStatId() |
Return the stat id to use for this tickable |
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ETickableTic... |
GetTickableTickType() |
Virtual that can be overloaded by the inheriting class. |
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Tick ( |
Pure virtual that must be overloaded by the inheriting class. |