EngineSettings

Choose your operating system:

Windows

macOS

Linux

Classes

Name

Description

Public struct

FAutoCompleteCommand

Structure for auto-complete commands and their descriptions.

Public struct

FGameModeName

Helper structure, used to associate GameModes with shortcut names.

Public class

UConsoleSettings

Implements the settings for the UConsole class.

Public class

UGameMapsSettings

Public class

UGameNetworkManagerSettings

Holds the settings for the AGameNetworkManager class.

Public class

UGameSessionSettings

Public class

UGeneralEngineSettings

Public class

UGeneralProjectSettings

Public class

UHudSettings

Enums

Name

Description

Public enum

EFourPlayerSplitScreenType

Public enum

ESubLevelStripMode

Public enum

EThreePlayerSplitScreenType::Type

Ways the screen can be split with three players.

Public enum

ETwoPlayerSplitScreenType::Type

Ways the screen can be split with two players.