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Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h |
Include |
#include "GameplayTagContainer.h" |
enum EGameplayContainerMatchType
{
Any,
All,
}
Name |
Description |
---|---|
Any |
Means the filter is populated by any tag matches in this container. |
All |
Means the filter is only populated if all of the tags in this container match. |