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Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h |
Include |
#include "GameplayTagContainer.h" |
Source |
/Engine/Source/Runtime/GameplayTags/Private/GameplayTagContainer.cpp |
Returns true if this is a valid gameplay tag string (foo.bar.baz). If false, it will fill
True if this can be added to the tag dictionary, false if there's a syntax error
Parameter |
Description |
---|---|
TagString |
String to check for validity |
OutError |
If non-null and string invalid, will fill in with an error message |
OutFixedString |
If non-null and string invalid, will attempt to fix. Will be empty if no fix is possible |