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Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h |
Include |
#include "GameplayTagContainer.h" |
template<class AllocatorType>
static FGameplayTagContainer CreateFromArray
(
const TArray< FGameplayTag, AllocatorType > & SourceTags
)
Creates a container from an array of tags, this is more efficient than adding them all individually