Choose your operating system:
Windows
macOS
Linux
Deprecated
Deprecated in favor of HasAll and related functions
Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h |
Include |
#include "GameplayTagContainer.h" |
bool DoesTagContainerMatch
(
const FGameplayTagContainer & OtherContainer,
TEnumAsByte< EGameplayTagMatchType::Type > TagMatchType,
TEnumAsByte< EGameplayTagMatchType::Type > OtherTagMatchType,
EGameplayContainerMatchType ContainerMatchType
) const