FGameplayTagContainer::ToStringsMaxLen

Returns abbreviated human readable Tag list without parens or property names, but will limit each string to specified len.

Choose your operating system:

Windows

macOS

Linux

References

Module

GameplayTags

Header

/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h

Include

#include "GameplayTagContainer.h"

Source

/Engine/Source/Runtime/GameplayTags/Private/GameplayTagContainer.cpp

Syntax

TArray< FString > ToStringsMaxLen
(
    int32 MaxLen
) const

Remarks

Returns abbreviated human readable Tag list without parens or property names, but will limit each string to specified len. This is to get around output restrictions