Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTaskOwnerInterface.h |
Include |
#include "GameplayTaskOwnerInterface.h" |
virtual void OnGameplayTaskDeactivated
(
UGameplayTask & Task
)
Notify called after GameplayTask changes state from Active (finishing or pausing)