UGameplayTask_WaitDelay::TaskWaitDelay

Wait specified time. This is functionally the same as a standard Delay node.

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Windows

macOS

Linux

References

Module

GameplayTasks

Header

/Engine/Source/Runtime/GameplayTasks/Classes/Tasks/GameplayTask_WaitDelay.h

Include

#include "Tasks/GameplayTask_WaitDelay.h"

Source

/Engine/Source/Runtime/GameplayTasks/Private/Tasks/GameplayTask_WaitDelay.cpp

Syntax

static UGameplayTask_WaitDelay * TaskWaitDelay
(
    TScriptInterface< IGameplayTaskOwnerInterface > TaskOwner,
    float Time,
    const uint8 Priority
)

Remarks

Wait specified time. This is functionally the same as a standard Delay node.