UGameplayTask::NewTaskUninitialized

Added for consistency with NewTask, but to indicate that a task requires manual call to InitTask This path is used to manually configure some aspects of the task, like Priority

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References

Module

GameplayTasks

Header

/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTask.h

Include

#include "GameplayTask.h"

Syntax

template<class T>
static T * NewTaskUninitialized()

Remarks

Added for consistency with NewTask, but to indicate that a task requires manual call to InitTask This path is used to manually configure some aspects of the task, like Priority