UGameplayTask::TaskOwnerEnded

Called when task owner has "ended" (before the task ends) kills the task. Calls OnDestroy.

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References

Module

GameplayTasks

Header

/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTask.h

Include

#include "GameplayTask.h"

Source

/Engine/Source/Runtime/GameplayTasks/Private/GameplayTask.cpp

Syntax

void TaskOwnerEnded()

Remarks

Called when task owner has "ended" (before the task ends) kills the task. Calls OnDestroy.