Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTasksComponent.h |
Include |
#include "GameplayTasksComponent.h" |
Source |
/Engine/Source/Runtime/GameplayTasks/Private/GameplayTasksComponent.cpp |
bool FindAllResourceConsumingTasksOwnedBy
(
const IGameplayTaskOwnerInterface & TaskOwner,
TArray< UGameplayTask * > & FoundTasks
) const