AGeometryCollectionActor

Choose your operating system:

Windows

macOS

Linux

Inheritance Hierarchy

UObjectBase

UObjectBaseUtility

UObject

AActor

AGeometryCollectionActor

References

Module

GeometryCollectionEngine

Header

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionActor.h

Include

#include "GeometryCollection/GeometryCollectionActor.h"

Syntax

class AGeometryCollectionActor : public AActor

Variables

Name Description

Public variable

TObjectPtr< UGe...

 

GeometryCollectionComponent

GeometryCollectionComponent

Public variable

TObjectPtr< UGe...

 

GeometryCollectionDebugDrawComponent

Constructors

Name Description

Public function

AGeometryCollectionActor

(
    const FObjectInitializer& ObjectIn...
)

Functions

Overridden from AActor

Name Description

Public function Virtual Const

bool

 

GetReferencedContentObjects

(
    TArray< UObject* >& Objects
)

Used by the "Sync to Content Browser" right-click menu option in the editor.

Public function Virtual

void

 

Tick

(
    float DeltaSeconds
)

Game state callback