AGeometryCollectionActor::Tick

Game state callback

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macOS

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Override Hierarchy

AActor::Tick()

AGeometryCollectionActor::Tick()

References

Module

GeometryCollectionEngine

Header

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionActor.h

Include

#include "GeometryCollection/GeometryCollectionActor.h"

Source

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionActor.cpp

Syntax

virtual void Tick
(
    float DeltaSeconds
)

Remarks

Game state callback