UChaosDestructionListener::PostEditChangeProperty

Called when a property on this object has been modified externally

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Windows

macOS

Linux

Override Hierarchy

References

Module

GeometryCollectionEngine

Header

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/ChaosBlueprint.h

Include

#include "ChaosBlueprint.h"

Source

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/ChaosBlueprint.cpp

Syntax

virtual void PostEditChangeProperty
(
    struct FPropertyChangedEvent & PropertyChangedEvent
)

Remarks

Called when a property on this object has been modified externally

Parameters

Parameter

Description

PropertyThatChanged

the property that was modified