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Module |
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Header |
/Engine/Source/Runtime/Experimental/Interchange/Engine/Public/InterchangeManager.h |
Include |
#include "InterchangeManager.h" |
struct FImportAssetParameters
Name | Description | ||
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bIsAutomated |
Tell interchange that import is automated and it shouldn't present a model window. |
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OnAssetDone |
This is called each time an asset is imported or reimported from the import call. |
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OnAssetDoneNative |
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OnAssetsImportDone |
This is called when all the assets where imported from the source data. |
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OnAssetsImportDoneNative |
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OnSceneImportDone |
This is called when all the scene object where imported from the source data. |
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OnSceneImportDoneNative |
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OnSceneObjectDone |
This is called each time an object in the scene is imported or reimported from the import call. |
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OnSceneObjectDoneNative |
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OverridePipelines |
Adding some override will tell interchange to use the specific custom set pipelines instead of letting the user or the system chose. |
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TObjectPtr< UOb... |
ReimportAsset |
If the import is a reimport for a specific asset set the asset to reimport here. |