Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/Experimental/Interchange/Engine/Public/InterchangeManager.h |
Include |
#include "InterchangeManager.h" |
Source |
/Engine/Source/Runtime/Experimental/Interchange/Engine/Private/InterchangeManager.cpp |
TTuple< UE::Interchange::FAssetImportResultRef, UE::Interchange::FSceneImportResultRef > ImportSceneAsync
(
const FString & ContentPath,
const UInterchangeSourceData * SourceData,
const FImportAssetParameters & ImportAssetParameters
)