ALandscapeGizmoActiveActor::SpawnGizmoActor

Whenever the decal actor has moved:

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macOS

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References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeGizmoActiveActor.h

Include

#include "LandscapeGizmoActiveActor.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeGizmoActor.cpp

Syntax

ALandscapeGizmoActor * SpawnGizmoActor()

Remarks

Whenever the decal actor has moved:

  • Copy the actor rot/pos info over to the decal component

  • Trigger updates on the decal component to recompute its matrices and generate new geometry.