ALandscapeStreamingProxy::CanDeleteSelectedActor

When selected can this actor be deleted?

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Override Hierarchy

AActor::CanDeleteSelectedActor()

ALandscapeStreamingProxy::CanDeleteSelectedActor()

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeStreamingProxy.h

Include

#include "LandscapeStreamingProxy.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp

Syntax

virtual bool CanDeleteSelectedActor
(
    FText & OutReason
) const

Remarks

When selected can this actor be deleted?