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Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapeStreamingProxy.h |
Include |
#include "LandscapeStreamingProxy.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp |
bool IsValidLandscapeActor
(
ALandscape * Landscape
)
Check input Landscape actor is match for this LandscapeProxy (by GUID)