FLandscapeComponentGrassData::HasData

Returns whether the data is completely empty (e.g. all-zero weightmap data). Returns false if the data just wasn't computed yet :

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References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h

Include

#include "LandscapeComponent.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp

Syntax

bool HasData() const

Remarks

Returns whether the data is completely empty (e.g. all-zero weightmap data). Returns false if the data just wasn't computed yet :