FLandscapeDebugMaterialRenderProxy::GetMaterialNoFallback

Returns the [FMaterial](API\Runtime\Engine\FMaterial), without using a fallback if the [FMaterial](API\Runtime\Engine\FMaterial) doesn't have a valid shader map.

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Override Hierarchy

FMaterialRenderProxy::GetMaterialNoFallback()

FLandscapeDebugMaterialRenderProxy::GetMaterialNoFallback()

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h

Include

#include "LandscapeRender.h"

Syntax

virtual const FMaterial * GetMaterialNoFallback
(
    ERHIFeatureLevel::Type InFeatureLevel
) const

Remarks

Returns the FMaterial, without using a fallback if the FMaterial doesn't have a valid shader map. Can return NULL.