FLandscapePhysicalMaterialRenderTask::GetResultIds

Get the result data.

Choose your operating system:

Windows

macOS

Linux

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapePhysicalMaterial.h

Include

#include "LandscapePhysicalMaterial.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapePhysicalMaterial.cpp

Syntax

TArray< uint8 > const & GetResultIds() const

Remarks

Get the result data. Assumes that IsComplete() is true. This doesn't Release() the data.