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Module |
|
Header |
/Engine/Source/Runtime/Landscape/Classes/LandscapePhysicalMaterial.h |
Include |
#include "LandscapePhysicalMaterial.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapePhysicalMaterial.cpp |
void Init
(
class ULandscapeComponent const * LandscapeComponent
)
Initialize the task for a component. A task in progress can safely call Init() again to rekick the task.