FLandscapePhysicalMaterialRenderTask::Init

Initialize the task for a component.

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References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapePhysicalMaterial.h

Include

#include "LandscapePhysicalMaterial.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapePhysicalMaterial.cpp

Syntax

void Init
(
    class ULandscapeComponent const * LandscapeComponent
)

Remarks

Initialize the task for a component. A task in progress can safely call Init() again to rekick the task.