FLandscapePhysicalMaterialRenderTask::IsComplete

Returns true if the task is complete and the result is available.

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References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapePhysicalMaterial.h

Include

#include "LandscapePhysicalMaterial.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapePhysicalMaterial.cpp

Syntax

bool IsComplete() const

Remarks

Returns true if the task is complete and the result is available.