FLandscapeTextureDataInfo::AddMipUpdateRegion

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References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h

Include

#include "LandscapeEdit.h"

Syntax

void AddMipUpdateRegion
(
    int32 MipNum,
    int32 InX1,
    int32 InY1,
    int32 InX2,
    int32 InY2
)