Choose your operating system:
Windows
macOS
Linux
Module |
|
Header |
/Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
Include |
#include "LandscapeRender.h" |
Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp |
void GetElementShaderBindings
(
const class FSceneInterface * Scene,
const FSceneView * InView,
const class FMeshMaterialShader * Shader,
const EVertexInputStreamType InputStreamType,
ERHIFeatureLevel::Type FeatureLevel,
const FVertexFactory * VertexFactory,
const FMeshBatchElement & BatchElement,
class FMeshDrawSingleShaderBindings & ShaderBindings,
FVertexInputStreamArray & VertexStreams
) const