FWeightmapLayerAllocationInfo

Stores information about which weightmap texture and channel each layer is stored

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References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h

Include

#include "LandscapeComponent.h"

Syntax

struct FWeightmapLayerAllocationInfo

Remarks

Stores information about which weightmap texture and channel each layer is stored

Variables

Name Description

Public variable

TObjectPtr< ULa...

 

LayerInfo

Public variable

uint8

 

WeightmapTextureChannel

Public variable

uint8

 

WeightmapTextureIndex

Constructors

Functions

Operators

Name Description

Public function Const

bool

 

operator==

(
    const FWeightmapLayerAllocationInfo...
)