ULandscapeGizmoRenderComponent::GetUsedMaterials

Retrieves the materials used in this component

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Override Hierarchy

UPrimitiveComponent::GetUsedMaterials()

ULandscapeGizmoRenderComponent::GetUsedMaterials()

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeGizmoRenderComponent.h

Include

#include "LandscapeGizmoRenderComponent.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeGizmoActor.cpp

Syntax

virtual void GetUsedMaterials
(
    TArray< UMaterialInterface * > & OutMaterials,
    bool bGetDebugMaterials
) const

Remarks

Retrieves the materials used in this component

Parameters

Parameter

Description

OutMaterials

The list of used materials.