ULandscapeMaterialInstanceConstant

Choose your operating system:

Windows

macOS

Linux

Inheritance Hierarchy

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeMaterialInstanceConstant.h

Include

#include "LandscapeMaterialInstanceConstant.h"

Syntax

class ULandscapeMaterialInstanceConstant : public UMaterialInstanceConstant

Variables

Name Description

Public variable

uint32: 1

 

bDisableTessellation

Public variable

uint32: 1

 

bEditorToolUsage

Public variable

uint32: 1

 

bIsLayerThumbnail

Public variable

uint32: 1

 

bMobile

Public variable

TArray< FLandsc...

 

TextureStreamingInfo

Constructors

Functions

Name Description

Public function

FLandscapeMa...

 

AcquireTextureStreamingInfo

(
    const FName& TextureName
)

Public function Const

float

 

GetLandscapeTexelFactor

(
    const FName& TextureName
)

Public function

void

 

UpdateCachedTextureStreaming()

Overridden from UMaterialInstance

Overridden from UObject

Name Description

Public function Virtual

void

 

PostEditChangeProperty

(
    FPropertyChangedEvent& PropertyCha...
)

Called when a property on this object has been modified externally

Public function Virtual

void

 

PostLoad()

Do any object-specific cleanup required immediately after loading an object.