ULandscapeMaterialInstanceConstant::GetLandscapeTexelFactor

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References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeMaterialInstanceConstant.h

Include

#include "LandscapeMaterialInstanceConstant.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp

Syntax

float GetLandscapeTexelFactor
(
    const FName & TextureName
) const