ULandscapeMeshCollisionComponent::ExportCustomProperties

Exports the property values for the specified object as text to the output device.

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeMeshCollisionComponent.h

Include

#include "LandscapeMeshCollisionComponent.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeCollision.cpp

Syntax

virtual void ExportCustomProperties
(
    FOutputDevice & Out,
    uint32 Indent
)

Remarks

Exports the property values for the specified object as text to the output device. Override this if you need custom support for copy/paste.

Parameters

Parameter

Description

Out

The output device to send the exported text to

Indent

Number of spaces to prepend to each line of output

See Also