ULandscapeMeshCollisionComponent::ImportCustomProperties

Exports the property values for the specified object as text to the output device.

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Override Hierarchy

References

Module

Landscape

Header

/Engine/Source/Runtime/Landscape/Classes/LandscapeMeshCollisionComponent.h

Include

#include "LandscapeMeshCollisionComponent.h"

Source

/Engine/Source/Runtime/Landscape/Private/LandscapeCollision.cpp

Syntax

virtual void ImportCustomProperties
(
    const TCHAR * SourceText,
    FFeedbackContext * Warn
)

Remarks

Exports the property values for the specified object as text to the output device. Required for Copy&Paste Override this if you need custom support for copy/paste.

Parameters

Parameter

Description

SourceText

The input data (zero terminated), will never be null

Warn

For error reporting, will never be null

See Also