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Module |
|
Header |
/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceObject.h |
Include |
#include "LevelSequenceObject.h" |
Source |
/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceObject.cpp |
UObject * GetObject() const
Gets a pointer to the possessed object.
The object (usually an Actor or an ActorComponent).