FLevelSequenceObject::GetObject

Gets a pointer to the possessed object.

Choose your operating system:

Windows

macOS

Linux

References

Module

LevelSequence

Header

/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceObject.h

Include

#include "LevelSequenceObject.h"

Source

/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceObject.cpp

Syntax

UObject * GetObject() const

Remarks

Gets a pointer to the possessed object.

Returns

The object (usually an Actor or an ActorComponent).