FLevelSequenceSpawnRegister::DestroySpawnedObject

Destroy a specific previously spawned object

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Override Hierarchy

FMovieSceneSpawnRegister::DestroySpawnedObject()

FLevelSequenceSpawnRegister::DestroySpawnedObject()

References

Module

LevelSequence

Header

/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceSpawnRegister.h

Include

#include "LevelSequenceSpawnRegister.h"

Source

/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceSpawnRegister.cpp

Syntax

virtual void DestroySpawnedObject
(
    UObject & Object
)

Remarks

Destroy a specific previously spawned object

Parameters

Parameter

Description

Object

The object to destroy