ULevelSequence::AllowsSpawnableObjects

Whether objects can be spawned at run-time.

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References

Module

LevelSequence

Header

/Engine/Source/Runtime/LevelSequence/Public/LevelSequence.h

Include

#include "LevelSequence.h"

Source

/Engine/Source/Runtime/LevelSequence/Private/LevelSequence.cpp

Syntax

virtual bool AllowsSpawnableObjects() const

Remarks

Whether objects can be spawned at run-time.

Returns

true if objects can be spawned by sequencer, false if only existing objects can be possessed.