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| UMovieSceneSequence::BindPossessableObject()
|
Module |
|
Header |
/Engine/Source/Runtime/LevelSequence/Public/LevelSequence.h |
Include |
#include "LevelSequence.h" |
Source |
/Engine/Source/Runtime/LevelSequence/Private/LevelSequence.cpp |
Called when Sequencer has created an object binding for a possessable object
the guid can be bound to multiple objects at once
Parameter |
Description |
---|---|
ObjectId |
The guid used to map to the possessable object. |
PossessedObject |
The runtime object which was possessed. |
Context |
Optional context required to bind the specified object (for instance, a parent spawnable object) |