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| UMovieSceneSequence::FindBindingFromObject()
|
Module |
|
Header |
/Engine/Source/Runtime/LevelSequence/Public/LevelSequence.h |
Include |
#include "LevelSequence.h" |
Source |
/Engine/Source/Runtime/LevelSequence/Private/LevelSequence.cpp |
Optional method for efficient lookup of an object binding from an actual object in the world
The object's guid, or zero guid if the object is not a valid possessable in the current context
Parameter |
Description |
---|---|
ObjectId |
The unique identifier of the object. |
Context |
Optional context to use to find the required object (for instance, a parent spawnable object or its world) |