ULevelSequence::GetDirectorBlueprint

Retrieve the currently assigned director blueprint for this level sequence

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References

Module

LevelSequence

Header

/Engine/Source/Runtime/LevelSequence/Public/LevelSequence.h

Include

#include "LevelSequence.h"

Source

/Engine/Source/Runtime/LevelSequence/Private/LevelSequence.cpp

Syntax

UBlueprint * GetDirectorBlueprint() const

Remarks

Retrieve the currently assigned director blueprint for this level sequence