ULevelSequence::LocateBoundObjects

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References

Module

LevelSequence

Header

/Engine/Source/Runtime/LevelSequence/Public/LevelSequence.h

Include

#include "LevelSequence.h"

Source

/Engine/Source/Runtime/LevelSequence/Private/LevelSequence.cpp

Syntax

void LocateBoundObjects
(
    const FGuid & ObjectId,
    UObject * Context,
    FName StreamedLevelAssetPath,
    TArray< UObject *, TInlineAllocator< 1 >> & OutObjects
) const