ULevelSequence::UnbindObjects

Unbinds specific objects from the provided GUID

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Override Hierarchy

UMovieSceneSequence::UnbindObjects()

ULevelSequence::UnbindObjects()

References

Module

LevelSequence

Header

/Engine/Source/Runtime/LevelSequence/Public/LevelSequence.h

Include

#include "LevelSequence.h"

Source

/Engine/Source/Runtime/LevelSequence/Private/LevelSequence.cpp

Syntax

virtual void UnbindObjects
(
    const FGuid & ObjectId,
    const TArray< UObject * > & InObjects,
    UObject * Context
)

Remarks

Unbinds specific objects from the provided GUID

Parameters

Parameter

Description

ObjectId

The guid bound to possessable objects that should be removed.

InObjects

The objects to unbind.

Context

Optional context required to bind the specified object (for instance, a parent spawnable object)