ULevelSequenceBurnInOptions::PostEditChangeProperty

Called when a property on this object has been modified externally

Choose your operating system:

Windows

macOS

Linux

Override Hierarchy

UObject::PostEditChangeProperty()

ULevelSequenceBurnInOptions::PostEditChangeProperty()

References

Module

LevelSequence

Header

/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActor.h

Include

#include "LevelSequenceActor.h"

Source

/Engine/Source/Runtime/LevelSequence/Private/LevelSequenceActor.cpp

Syntax

virtual void PostEditChangeProperty
(
    FPropertyChangedEvent & PropertyChangedEvent
)

Remarks

Called when a property on this object has been modified externally

Parameters

Parameter

Description

PropertyThatChanged

the property that was modified