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| IMovieScenePlayer::ResolveBoundObjects()
|
Module |
|
Header |
/Engine/Source/Runtime/LevelSequence/Public/LevelSequencePlayer.h |
Include |
#include "LevelSequencePlayer.h" |
Source |
/Engine/Source/Runtime/LevelSequence/Private/LevelSequencePlayer.cpp |
virtual void ResolveBoundObjects
(
const FGuid & InBindingId,
FMovieSceneSequenceID SequenceID,
UMovieSceneSequence & Sequence,
UObject * ResolutionContext,
TArray< UObject *, TInlineAllocator< 1 >> & OutObjects
) const
Resolve objects bound to the specified binding ID
Parameter |
Description |
---|---|
InBindingId |
The ID relating to the object(s) to resolve |
OutObjects |
Container to populate with the bound objects |